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Is 23 ms Ping Good?

23msVery good

Very good

23 ms is very good. It is a normal, healthy result that no genre struggles with, and it leaves plenty of margin before latency becomes a factor.

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Not sure this is really your ping? Measure it yourself — the test runs in your browser and takes a few seconds.

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What 23 ms actually feels like

Immediate in practice. At 23 ms your action reaches the server in roughly a frame and a half at 60 fps — measurable, but below the threshold where players reliably notice a difference in blind tests.

23 ms by game type

GenreAt 23 msWhy
Competitive FPSGreatWell inside the band ranked matchmaking targets.
MOBAGreatAbility timing feels exactly as intended.
Fighting gamesFineRoughly one and a half frames — handled by rollback netcode.
MMO / Turn-basedGreatNowhere near a limiting factor.

What produces a 23 ms ping

Usually a wired connection to a server in a neighbouring region, or a good connection with one extra network hop along the way. Also common when your ISP routes traffic through a national exchange before it reaches the game host.

Can you improve it?

Around 5 ms is realistic if you move off Wi-Fi and pick a closer server region. If the number swings between 23 ms and 60 ms, focus on that instability rather than the average.

Step-by-step guide to lowering your ping →

Questions about 23 ms ping

Is 23 ms ping stable enough for ranked play?

Yes, provided jitter stays low. A steady 23 ms is better for ranked than a 15 ms average that spikes, because prediction errors — not raw latency — are what cause teleporting and lost shots.

Why is my ping 23 ms when the speed test says my internet is fast?

Speed and latency are unrelated measurements. Bandwidth is how much data fits through the pipe; ping is how long a packet takes to travel and return. A gigabit line to a distant server still returns a high ping.

Compare other ping values

See every ping value →

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